Much of my time with the helis in the sim was simply spent practicing nose-in hovering and developing more axial loops and rolls. Anything you can think of, and probably more, is possible in Phoenix including auto-rotations, inverted flight, and all those other crazy looking 3D maneuvers you're looking to master. One thing that Phoenix has taught me is how much I enjoy flying scale helicopters, something I've yet to do in real life. What can I say about the helicopters but WOW! I've got a little bit of stick time with an Align TREX 450se in real life, so I feel safe in saying that the physics behind this model are very accurate. |> ATI Radeon 9800/NVidia Geforce Ti4200 with at least 128MB memory |> 1.0 Ghz Pentium 3/4 or AMD Athlon/64 compatible processor |> Microsoft Windows 2000 / XP / Vista / Windows 7
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